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2) Document Best Practices, Architectural Frameworks, Design Patterns and Tokenomics for Blockchain Gaming based on these POCs
Some of the important features of this initiative will include:
Interoperability of web3 games, on-chain or off-chain
Easily tradable game assets across the ecosystem as well as against fiat
Federated player IDs to allow for players to be "present" in multiple games at the same time
Free or inexpensive on-ramping of players without having to pay heavy upfront cost just to start playing
Free or inexpensive transfer of gaming assets on and off the chain
Most importantly, significantly reduce blockchain related friction for players and game developers and make it easy to safely join a game or design a game that uses some DLT.
Expected Outcome
This project work will have two expected outcomes:
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2) Documentation of Best Practices, Architectural Frameworks, Design Patterns and Tokenomics for Blockchain Gaming based on these POCs
Relation to Hyperledger
This project is being submitted on behalf of MESIG-GAMING subgroup and is expected to benefit the Hyperledger community by promoting blockchain-gaming based on non-speculative use cases.
While the initial iterations of this project may make use of non-Hyperledger chains such as Ethereum, Cardano, Solana or Polkadot (at L1 level) and Polygon or Avalanche (at L2 level), we'll evaluate corresponding chains using Hyperledger chains such as Besu or Iroha for high performance gaming needs. We'll also evaluate possibility of using a Hyperledger based solution (Layer 1 or Layer 2) for game assets, NFTs and state management.
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